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Kenneth_F_Massey Kenneth F. Massey
kmassey
3d modeling, Digital Painting, Photorealistic painting with traditional media (oil, acrylic, tempera


Location:
Plano, USA

Language(s):
English, Italian, Spanish

Member Since:
December 2008

Last Updated:
16 March 2009

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7709
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ZBrush First Attempt
3ds max, mental ray, Photoshop, ZBrush
January 2009


   
This is the same character that was exported into ZBrush for detailing and re-imported to Max to render. UVW Maps are still absent and the map is a crude multi-subobject material. I need to re-topologize the model to fit the geometric adjustments

 
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